Description

  • To design training tasks that recreate the real context of the game with variability and representative information of Locational Play, focused on a specific intention through Preferential Simulation Situations (PSS).
  • To periodize Preferential Simulation Situations (PSS) within a training microcycle, addressing the tactical and methodological needs inherent to this game idea.
  • To emphasize the guiding framework of the different PSS that make up the microcycle, considering how the design and optimization objectives change depending on whether they are physical, technical, or based on the game idea.
  • To apply different guiding frameworks that converge to design a complete PSS: the game idea, the pedagogical exchange with the player, and individualized training aspects for the players.
Course 2 · Team Training
Module Bundle 2+3+4+5
€750 -15% OFF €637.50
Course 2: Team Training
  • Module 2: Characteristics of PSSs and Implications for their Design
  • ForeFront Support
  • Lifetime Access

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